/tmp/bonkhold-gns-sdk/lib/libGameNetworkingSockets.dylib /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/isteamnetworkingutils.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/steam_api_common.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/isteamnetworkingsockets.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/steamuniverse.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/steamtypes.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/steamnetworkingsockets.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/steamnetworkingcustomsignaling.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/steamnetworkingsockets_flat.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/steamnetworkingtypes.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/steamclientpublic.h /tmp/bonkhold-gns-sdk/include/GameNetworkingSockets/steam/isteamnetworkingmessages.h /tmp/bonkhold-gns-sdk/lib/cmake/GameNetworkingSockets/GameNetworkingSockets.cmake /tmp/bonkhold-gns-sdk/lib/cmake/GameNetworkingSockets/GameNetworkingSockets-relwithdebinfo.cmake /tmp/bonkhold-gns-sdk/lib/cmake/GameNetworkingSockets/GameNetworkingSocketsConfig.cmake